0.1.3 Release
Grindaria » Devlog
What's new in 0.1.3:
- Added the bartering skill. Raising this will increase the value when selling items to the merchant.
- Added potions that can be crafted via alchemy, and raised the level requirements for crafting elixirs, as these are intended for use later in the game.
- Added a "consume all" button to make it easier to bulk consume items like elixirs.
- Balancing: adjusted the gold value and experience gain to reflect the ingredient costs. For example, a dagger should be worth 1/3 of its equivalent armour, since daggers require one ingot to make versus the armour requiring three ingots.
- Balancing: reduced the mana gained per point in intelligence
- Removed the bin from inventory, as items can be sold to the merchant instead of discarding them
- Updated larger numbers to display in a simpler format. For example "10,000" is now "10K"
Files
Grindaria-Windows-0.1.3.zip 100 MB
38 days ago
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Grindaria
Gather, craft, and fight to increase your stats and skill levels
Status | In development |
Author | Grindaria |
Genre | Role Playing |
Tags | 2D, Character Customization, Fantasy, Idle, Indie, Singleplayer, Solo RPG, Unity, upgrades |
More posts
- 0.2.1 Release13 days ago
- 0.2.0 Release19 days ago
- 0.1.4 Release35 days ago
- 0.1.2 Release41 days ago
- 0.1.1 Release42 days ago
- 0.1.0 Release45 days ago
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